Friday, September 28, 2012

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2 comments:

  1. Very interesting work.

    I see you used the Proc3durale shader of vonc,
    but I would be interested what Texture/noise you used here.

    Really interesting style!

    best regards,
    richard

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    Replies
    1. Hey, thank you!

      I used a combination of different noises on this one, mostly Luka. Also used a spline wrap around a very basic skull shape I've made.
      This creates shittons of polygons though. The skull has 9 million polygons. You can see a screenshot of the setup here: http://www.abload.de/img/procscreenmgkf2.png

      PS.: I've seen your comment only by accident, as people usually don't post here. If you feel like keeping in touch or got other questions you could visit one of these pages, as I'm more active there.

      http://www.facebook.com/kokolores123

      or

      http://kokolores123.deviantart.com/

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